National Touring Exhibition surveying the work of 8 Australian artists selected for their experimental approach to the medium
Forms created using computer modeled imagery, thematically informed by the genetic modification of food
Explorations in the potential of aesthetics and metrics in design to reduce environmental impacts of ceramic tableware
Roderick Bamford is a Senior Lecturer in the School of Design Studies, College of Fine Arts, University of New South Wales. His works traverses the fields of art and design, drawing on experience in the field of ceramics, digital technologies, and related media. For a number of years his artwork investigated the aesthetics of tension between development, redundancy and waste, in exhibitions such as Urban Debris at the National Gallery of Australia and Insensible Landscape at the Kohler Company in the USA. Bamford has been awarded commissions and residencies, participated in exhibitions and presented numerous lectures internationally. His work is widely represented in major Australian public collections, including the National Galleries of Australia in museum collections in Europe, North Asia, and the USA such as the Today Museum in Beijing. As President of the Crafts Council of NSW he led the establishment of the respected journal Object Magazine. In 1999 his studio received an Australian Designex Award.
Bamford’s research explores relationships between virtual and material ecologies, exploring how our engagement with the designed objects and the meaning they embody is mediated by technology. The scope of this research extends from artistic expression to product design and conservation, exploring conceptual and experimental processes in the field visualisation and fabrication. This dialogue of ‘making’ spans natural and technologically encountered experience, with a particular focus on the paradox of sustainability, particularly concerning the relationship between creative agency, production and consumption. Themes are investigated using digital technologies such as 3D scanning, rapid prototyping and digital printing, incorporating digitally mediated experiences to create ‘transmedia’ objects.